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12 teams · Keeper League

XWIN is the all-play record: what each team's record would be if it played every other team every week. Bay going 11-0 in a week means he outscored the entire league that week.

Regular season records across every AAFFL season, grouped by owner. Titles from the playoff bracket. Bench points are real points sitting on your bench that would have won you the optimal lineup each week.

Head-to-head regular season records, all seasons combined. Pick your victim.

The all-play record answers: if you had played every team every week, what would your record be? Expected wins come from that. Luck is actual wins minus expected. Positive means the schedule carried you. Negative means you got robbed.

The full 2026 regular season. Projections are each team's best possible starting lineup for that specific week, using Sleeper's week-by-week projections scored with this league's exact settings (including the 0.2 per carry, 0.1 per completion, and the rest of the custom rules) — so bye weeks and matchups actually move the numbers. The big number is each team's actual set lineup, matching what you see in the Sleeper app; "best" underneath is the optimal lineup from that roster, with the gap in orange showing points currently sitting on the bench. Real scores replace projections once games are played.

Strength of schedule

Average projected strength of each team's opponents across the season. Higher means a tougher road.

Side bets made between owners: money, meals, favors, humiliation. Settled bets move to the bottom once someone pays up.

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One keeper per team, pulled straight off each season's draft board.

League format
12 teams across three divisions (Stoners, Boozers, Loud Mouths). Half-PPR keeper league on Sleeper.
Starting lineup: QB, RB, RB, WR, WR, TE, FLEX (RB/WR/TE), K, DEF · 5 bench spots · 1 IR slot
Keepers: 1 max per team · due one week before the draft
Waivers: rolling priority, processed Wednesdays
Trade deadline: week 10
Playoffs: 6 teams, weeks 15 through 17
Scoring highlights
Passing: 1 pt per 25 yards · 4 pts per TD · -2 per INT
Rushing and receiving: 1 pt per 10 yards · 6 pts per TD · 0.5 per reception
Bonus: +1 for a 100-yard receiving game
Turnovers: -2 per fumble lost · Special teams and defensive TDs: 6 pts
Dues and payouts
League dues: $250 per team
1st place$1,250
2nd place$520
3rd place$250
Highest season points$420
Weekly high points$560
Total prizes$3,000
Regular season seeding tiebreakers
Within a division: 1) head-to-head record · 2) head-to-head point differential. It has never gone further than that.

Overall seeding across all teams: 1) head-to-head record · 2) head-to-head point differential. If more than two teams are tied: best record in games played among all tied teams, and if still tied, total season Points For.

More league-specific rules coming soon.

Loads current rosters. First load fetches Sleeper's full player list, so give it a few seconds.
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